While we’re still no closer to hearing about an estimated release date, producer Yoshinori Kitase has provided a brief update on the Final Fantasy VII remake to Famitsu (via IGN), and the work on revising the turn-based battle system of the original.
“We’re starting to see the visual direction,” states Kitase. “On the other hand, we’re currently working out the battle system and such through trial-and-error. Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it.”
“Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players,” he continues. “Please don’t ask about how far into development we are and such. [Laughs].”