Villordsutch on Flower Knight Girl…
There are no cards to covert and no bases to build within this JRPG Flash Games, though don’t get me wrong – don’t expect to go into Flower Knight Girl expecting to click and win. There is an element of strategy needed in this anime game and I’ll be going into that later, but first a quick overview.
In this land called the World of Flowers, a once glorious place and now a world running rampant with pests, you play the Captain of the Flower Knights. Your name is Hero and it’s your goal to rid this world of pests by building an army of Flower Knights and then to see – once again – the World of Flowers shine as it once did.
You’re met as the game opens with your first Flower Knight, before being guided through the opening “Home” window and how to set your Units into a squad. Luckily for all new players there is an auto-select option from the off and with this your first unit is created instantly. You can create all your future units in this fashion from this point on if you wish to, or you can pick what type of squads you prefer whether you favour attack, defence, etc.
Your initial battle has a very familiar feel to it; for anyone that has seen either a JPRG or perhaps a more mainstream game like Final Fantasy VII you’ll instantly feel at home, though you have no control over the fights – except of course the Knights you choose determine the outcome – but the animation borders on the rather enjoyably “cute”. Don’t expect blood, gore or dismemberment here for this game steers clear of including anything that may even cause a slight acid reflux.
Another interesting thing in relation to the battles is that you can also bring along another community member’s “Unit”. So as you wade into battle you can feel reassured that behind you is ‘iceman2017’ with his unit of five Level 18’s ready to pounce if all goes south.
Purchasing new Flower Knights is extremely easy and as yet – currently I’m at Level 12 – I haven’t had to spend any real world money to do so. Through the game you pick up numerous brown Gacha seeds and these can be traded in for more Knights. You can also use you Flower Gems for premium Flower Knights too, though these gems aren’t as common as the brown Gacha Seeds.
How you use these new Knights is then down to yourself, and this is where the game becomes that bit more interesting too. During my play I have merged them with my current Units to make them stronger and more powerful. The battles are quicker and I’m gathering more brown and blue Gacha Seeds. The blue Gacha Seeds you’ll notice are also rare, and these are traded in for equipment for your team members. This is another reason I decided on keeping my team numbers shorter. Less to spend on the bling-bling!
You’ll notice you have a stamina bar across the top of your play area; this barely gets dented, but on the brief time I did start to suffer you have an excellent lifeline called, “Gather”, in which a Flower Knight will sprint down a track gathering Gold, Stamina and Gacha Seeds. This then resets and you can’t use it for another two hours, still it can put you back in the game for a good twenty minutes and hopefully you’ll level and get all your stamina back.
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