Fans finally got to see the new God of War during Sony’s E3 2016 press conference, with the first trailer revealing a much older Kratos now living within the Norse mythology.
However, the game wasn’t necessarily always going to have a Nordic setting. Speaking at an E3 round table interview, Cory Barlog, the game’s creative director, said, “We’ve actually moved away from Greece and Kratos has kind of wandered. We are parsing it as the time in which the vikings spoke of their gods walking the earth. So it’s not in the era where the vikings are around, we’re predating them by a considerable amount of time.”
Some of the team however had a different vision for the game, and wanted Kratos to do battle with the fabled Egyptian gods.
“Egyptian mythology was the other one and half the team was way into that,” said Barlog. “All of them had great reasons. I think, for me, as I looked at both of those, Egyptian mythology is about the pharaohs as embodiments of the gods on earth and there’s a lot more about civilisation – it’s less isolated, less barren. I think at this time, we really wanted to focus on Kratos. Having too much around distracts from that central theme of a stranger in a strange land.”
In the end however, the Norse mythology won out, so expect to be killing the likes of Thor, Loki and Odin next year.
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