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Personhood in Video Games? The Philosophy of NPCs

January 14, 2021 by Red Stewart

CryMor Gaming presents a look at NPCs…

Non-player characters, or NPCs, have been a staple of video games since arguably Computer Space, the very first video game ever created. You simply cannot have a world without some form of externally-controlled entities- it would make everything feel empty, isolated, and (from a design standpoint) downright lazy.

And yet, there is no set definition when it comes to what defines an NPC, especially in modern gaming. We all associate them with enemy and ally AI, but philosophically speaking there is so much diversity of personalities and variation of categorizations that to put them all under a single generic label seems wrong.

SEE ALSO: The Most Annoying NPCs in Gaming

Well, thanks to CryMor Gaming, we are finally getting a deep-dive look into what defines personhood and NPC behavior. Check out the video here…

SEE ALSO: Watch more Crymor Gaming videos here

Red Stewart

 

Originally published January 14, 2021. Updated March 8, 2021.

Filed Under: Random Videos, Red Stewart, Video Games Tagged With: CryMor Gaming, MRIXRT

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