• News
  • Reviews
  • Features
    • Articles and Long Reads
    • Interviews
    • Exclusives
  • Pop Culture
    • Movies
    • Television
    • Comic Books
    • Video Games
    • Toys & Collectibles
  • Flickering Myth Films
  • About
    • About Flickering Myth
    • Advertise on FlickeringMyth.com
    • Write for Flickering Myth

Flickering Myth

Film & TV News, Reviews and Features

  • Movies
  • News
  • Reviews
  • Long Reads
  • Trending
  • Franchises
    • Marvel
    • DC
    • Batman
    • Star Wars
    • Transformers
    • G.I. Joe
    • Masters of the Universe
    • Street Fighter
    • Teenage Mutant Ninja Turtles
    • Star Trek
    • The Lord of the Rings
    • James Bond
    • Alien
    • Predator
    • Doctor Who
    • Harry Potter

Combat and terrain changes coming in 7 Days to Die – Alpha 17

February 23, 2018 by Andrew Newton

The wonderful Joel Huenink (AKA Madmole) of The Fun Pimps reveals yet another video updating us with new features coming to Alpha 17 of 7 Days to Die.  This latest video shows off some of the changes being made to combat plus a glance at improvements that are being made to terrain.  Alpha 17 update videos are coming more regularly now and it is certainly beginning to look better than we could have hoped for.  Watch the new video below…

Starting off the video, Joel introduces us to some changes coming to combat, particularly with the shotgun.  General reloading of the shotgun will be much faster and look a lot smoother than the current reloading animation, however, should your character break their arm then reloading becomes painfully slow.  That’s not the only change to ranged combat weapons though; when firing the bow and arrow (and I assume the crossbow) arrows will now stick into the target allowing you to see exactly where you have hit the zombie.  There are also future plans for seeing arrows attach to terrain, structures etc.

Close range combat will also see improvements with two different strength attacks.  Using the left mouse button will do a swift whack which will use little stamina whilst the right mouse button will pack a more heftier wallop but use significantly more stamina.  The right mouse button will become the main button for power attacks.

Finally, Joel chats about some of the changes to terrain and the different tools that they want to start using and shows a screen of a new Splat Map terrain shader which will give the terrain a more natural look and remove many of the unnatural features that make an appearance such as zig zags on winding roads etc.

Although more content for Alpha 17 is being revealed don’t go expecting a release date any time soon, there’s still plenty of work to do and I’m sure the team have many more improvements/new features to add in.  In the meantime, let us know what you think in the comments below.

Filed Under: Andrew Newton, News, Trailers, Video Games Tagged With: 7 days to die, Alpha 17, Joel Huenink, The Fun Pimps

ADD US TO YOUR PREFERRED SOURCES

WATCH OUR LATEST VIDEO HERE

YOU MIGHT ALSO LIKE:

10 Obscure Horror Movies to Watch on Tubi

10 Movie Franchises That Need To End

Marathon Man at 50: The Story Behind the Unforgettable 70s Paranoia Thriller

Ten Essential Films of the 1950s

10 Essential Holidays Gone Wrong Movies

The Essential One Man Army Action Movies

Sirens from Space: Species and Under The Skin

The Essential New French Extremity Movies

10 Essential DC Movies

Essential Domestic Thrillers of 1991

FEATURED POSTS:

2026 BFI London Film Festival Review – Ink

10 Great Cult 1980s Sci-Fi Movies You Need to See

Mike Flanagan’s Carrie Is the Update We Needed

Movie Review – Whalefall (2026)

Slow Horses Season 6 Episode 5 Review – ‘Sayonara’

Beast, Nightcrawler and Lord Doom join Hasbro’s Avengers: Doomsday Marvel Legends Series collection

Movie Review – Sense and Sensibility (2026)

Marvel Legends Series Cyclops & Wolverine Astonishing X-Men 2-pack unveiled by Hasbro

FLICKERING MYTH FILMS

   

YOU MIGHT ALSO LIKE:

From Banned to Beloved: Video Nasties That Deserve Critical Re-evaluation

Crocodile Dundee at 40: The Story Behind the Beloved Aussie Classic

Psycho at 65: The Story Behind Alfred Hitchcock’s Masterful Horror

Takeshi Kitano: From Comedian To Auteur

  • News
  • Reviews
  • Features
    • Articles and Long Reads
    • Interviews
    • Exclusives
  • Pop Culture
    • Movies
    • Television
    • Comic Books
    • Video Games
    • Toys & Collectibles
  • Flickering Myth Films
  • About
    • About Flickering Myth
    • Advertise on FlickeringMyth.com
    • Write for Flickering Myth

© Flickering Myth Limited. All rights reserved. The reproduction, modification, distribution, or republication of the content without permission is strictly prohibited. Movie titles, images, etc. are registered trademarks / copyright their respective rights holders. Read our Terms of Use and Privacy Policy. If you can read this, you don't need glasses.


 

Flickering MythLogo Header Menu
  • News
  • Reviews
  • Movies
  • Features and Long Reads
  • Trending
  • Franchises
    • Marvel
    • DC
    • Batman
    • Star Wars
    • Transformers
    • G.I. Joe
    • Masters of the Universe
    • Street Fighter
    • Teenage Mutant Ninja Turtles
    • Star Trek
    • The Lord of the Rings
    • James Bond
    • Alien
    • Predator
    • Doctor Who
    • Harry Potter
  • Flickering Myth Films
  • About Flickering Myth
    • About Flickering Myth
    • Advertise on Flickering Myth
    • Write for Flickering Myth