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The Evolve alpha event is now live on the PS4

November 3, 2014 by Tom Powter

Despite having been delayed due to technical issues arising from the Playstation 4’s new firmware update 2.0, the Evolve “Big Alpha” event is now live across all platforms. Talking to IGN, 2K addressed the issue, saying: “After exploring all available solutions, we believe we have addressed the majority of known issues affecting the Evolve Big Alpha […]

Filed Under: Uncategorized

No plans to sell a white Xbox One controller yet, says Microsoft

November 3, 2014 by Tom Powter

Buying the Sunset Overdrive bundle for Xbox One will net you a white console and controller, yet it doesn’t seem Microsoft have any plans to release the white controller on its own just yet. When asked on Twitter if Microsoft were going to release the white controller outside of the bundle, executive Aaron Greenberg said: […]

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Nintendo reveals good profit news with Wii U sales doubling

November 3, 2014 by Tom Powter

Nintendo revealed a net profit for the July-September quarter to their investors on Wednesday. The six month period ending September has seen the company make $132 million, marking a significant improvement when you consider they lost $91 million in the first three months of said period. Super Smash Bros for Nintendo 3DS was partially responsible for […]

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Call of Duty: Advanced Warfare will have zombie action

November 2, 2014 by Tom Powter

Following on from a leak earlier this week, a press release from GameStop has now seemingly confirmed that the walking dead will once again rear their heads in the Call of Duty universe with Call of Duty: Advances Warfare. The zombies mode will be a “part of” the Advanced Warfare season pass, which costs a […]

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Nintendo reveals Pokemon Alpha Sapphire and Omega Ruby bundle

November 2, 2014 by Tom Powter

Nintendo has revealed a special dual pack for Pokemon Alpha Sapphire and Omega Ruby. The dual pack will release alongside the games in North America on November 21st. The European version of the game will release on November 28th, but there’s currently no word about the availability of the dual pack. The bundle is to […]

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Super Smash Bros. Wii U’s European release date gets moved forward

November 1, 2014 by Tom Powter

European Smash Bros fans, rejoice! Nintendo have brought forward the release date of Super Smash Bros for Wii U by a whole week! The game will now release on November 28th, rather than December 5th as was originally intended. The new release date brings the European release of the game closer to that of the […]

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Nintendo reveals a bunch of Super Smash Bros Wii U modes

October 26, 2014 by Tom Powter

During the Super Smash Bros for Wii U Nintendo Direct, Nintendo revealed a myriad of new modes for the game, including some old favourites… Firstly, Classic Mode is of course making a return, but is considerably different from any previous iteration. Unlike the 3DS game, where Classic saw you choosing from numerous branching paths before […]

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More Super Smash Bros Wii U DLC on the way

October 25, 2014 by Tom Powter

Mewtwo was revealed to be a returning character through DLC during Nintendo’s Super Smash Bros Wii U specific Direct, but he’s not the only thing they’re adding to the game later on. Firstly, a Miiverse stage is coming to the game. It looks to be an intriguing stage, shaped similarly to Battlefield except for the […]

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Nintendo reveals 8-Player Smash for Super Smash Bros Wii U!

October 25, 2014 by Tom Powter

During the Super Smash Bros for Wii U specific Nintendo Direct, Nintendo finally confirmed the long-speculated mode 8-Player Smash was coming to the game, as well as a number of other modes. Featuring 8 characters on-screen at once, Director Masahiro Sakurai has ensured the game wouldn’t get too crowded by introducing some larger stages – […]

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Super Smash Bros Wii U gets a load of new stage reveals

October 24, 2014 by Tom Powter

Alongside the mammoth announcement of Mewtwo’s return as a playable character, the Nintendo Direct for Super Smash Bros. for Wii U revealed a ton of new details about the game’s stage selection. In my review of the 3DS game, I noted that the stage selection was perhaps a weak spot, especially the returning stages – […]

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