Jordan Vogt-Roberts has been attached to direct a feature adaptation of the critically acclaimed video series Metal Gear Solid since 2014, and given the success of his last movie Kong: Skull Island, it seems we may be edging ever closer to seeing Solid Snake on the big screen.
“I really give credit to the people I’m working with at Sony, the executives and the producers. I was able to go to them and say, ‘Let’s stop where we are, because I think we’re heading down a direction that doesn’t fully capture why people love this game, what Kojima’s voice is, why people who have played this game for decades love it, why people who have never played this game will love it. I was able to say, ‘Let’s really think about whether we’re making the truest, most balls-to-the-wall Metal Gear version of this – the most Kojima version of this. And even if that means we make it for a little bit less money, let’s make the version of this that’s true to what it is, fully committed to what Kojima’s voice is.”
Vogt-Roberts went on to provide an update on his progress, stating that: “We’re sort of re-working the script right now, and hopefully we get a script that they are excited about, and then get more serious about making it …There’s a billion ways to do this wrong. Metal Gear is so tonally complex, it would be so easy for a studio to make it generic, make it G.I. Joe, make it whatever. It’s like, ‘No, no no. If you’re going to do this, you have to double down and 100% not be afraid of what Metal Gear is.’ You have to fully commit to it, and that’s what’s going to make people fall in love with it.”
As for when we might see the Metal Gear Solid movie, the director added: “I would make this my next movie, [but] there are so many things that need to happen before then. We need to get a script that everyone feels good about, then we need to cast the thing, then we need–you know, there’s just so many things that go into whether or not studio movies get made, the least of which is like whether a script is good or not.”