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Blasters of the Universe comes to PS VR this February

January 30, 2018 by Gary Collinson

Primetime Emmy Award-winning developer Secret Location and publisher Archiact have joined forces to bring the unabashed bullet hell mayhem of Blasters of the Universe to PlayStation VR this February.

Praised by critics and players alike on HTC Vive and Oculus Rift, Blasters of the Universe pulls PS VR gamers into a searing technicolour VR battle against nerd-turned-evil-genius Grand Master Alwyn. His endless waves of spiraling projectiles and hordes of minions encapsulate the player in an onslaught of danger that’s core to the notorious bullet hell genre. But even those who master the game’s physical challenges will struggle to maintain their composure against Grand Master Alwyn’s embarrassing attempts at hurling terribly outdated insults towards the player.

“We made Blasters of the Universe with Archiact to inject the pure intensity of classic bullet hell games with modern VR’s innate ability to immerse and impress gamers. This game also really takes advantage of VR’s accessibility, making the infamous bullet hell genre a cinch to pick-up-and-play while still honoring its challenging roots,” said Josh Manricks, Technical Director and Project Lead at Secret Location. “I just have one piece of advice for those new to our game: careful not to eye-roll yourself to death – Grand Master Alwyn is seriously ridiculous!”

Blasters of the Universe is set for release on PS VR on February 27th 2018.

Filed Under: Gary Collinson, News, Video Games Tagged With: Blasters of the Universe

About Gary Collinson

Gary Collinson is a film, television and digital content writer and producer, and the founder and editor-in-chief of the pop culture media brand Flickering Myth. As a producer, his work includes the gothic horror feature The Baby in the Basket and suspense thriller Death Among the Pines, and he is also the author of the book Holy Franchise, Batman! Bringing the Caped Crusader to the Screen.

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