First details on the PlayStation 5 (although Sony are not referring to the console with that name yet) have been revealed via an exclusive interview with the lead system architect, Mark Cerny, courtesy of Wired.
The PlayStation 4’s successor will be powered by a CPU that is a variant of the AMD Ryzen third generation, and a GPU that is a customised version of Radeon’s Navi line – which will support ray tracing.
It will also include an SSD for faster loading times, and 8K resolution support. According to Wired, fast-travelling between locations in Spider-Man on a PS4 Pro took 15 seconds. However, when using a next-gen PlayStation devkit, fast travelling took a mere 0.8 seconds.
Perhaps the most important reveal, especially for PlayStation fans, is the new hardware will still support physical media, rather than a download or streaming solo console. Additionally, this coincides with the biggest reveal that the ‘PS5’ will be backwards compatible with PS4 and will support PSVR – though, there is no word on whether Sony will go back further and allow compatibility with PS, PS2, and PS3 titles.
Cerny did confirm that the system will not be releasing in 2019 – maybe a late 2020 release? And with Sony not attending E3 this year, expect no official reveal there.
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