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New difficulty update arrives for Masters of Anima

June 27, 2018 by Andrew Newton

Focus Home Interactive and developer Passtech Games have released a brand new update for their adventure, strategy RPG Masters of Anima. This latest update will add three difficulty levels so players can adapt the game’s difficulty to their liking.  If that wasn’t enough they are currently applying discounts of up to 50% off for every platform.

Those wanting to adjust the difficulty and increase the challenge can select from three levels in the Level Selection Menu, these difficulty levels are as follows:

  • Apprentice – Those looking for quick battles will face enemies with 50% less health points and who never become enraged plus Guardians destroyed will give 100% Anima back.
  • Shaper – A bit more of a challenge that sees enemies with 25% less health and who become enraged after a long time.  Guardians will return 75% of their Anima.
  • Master – The original difficulty level.  Enemies have normal health points and become enraged after a short period of time.  Destroyed Guardians will only return 50% of their Anima.

Developers Passtech Games are always looking to surprise fans by crafting unique gaming experiences and they have done exactly that with Masters of Anima. The game received a warm welcome from players and press following release on April 10 on Playstation 4, Xbox One, PC and PC.

This latest update for Masters of Anima is available now for those on Xbox One, Playstation 4 and PC.

Filed Under: Andrew Newton, News, Trailers, Video Games Tagged With: focus home interactive, Masters of Anima, Passtech Games

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